Using Plans From 1847 To Build A Cistercian Abbey
The Devil Preys On Grief » Devlog
As you can see from the attached image, this is how I model the assets and make sure they're in the correct position.
To get the correct scale I only have a few real world measurements, but that has been enough to get this far. If there isn't a reference, I try to do the modelling based on other parts of the church building, seeing as the architecture has a lot of repeating features.
The reference images were supplied by historic england, and are proving to be incredibly useful at this stage. but as I move on with the project I shouldn't need them as much.
The Devil Preys On Grief
A historical adventure set in an iconic abbey
Status | In development |
Author | Elliott Coe |
Genre | Interactive Fiction, Adventure, Survival, Visual Novel |
Tags | Atmospheric, Creepy, Exploration, Singleplayer |
Languages | English |
More posts
- Next StepsJul 26, 2022
- I am still working on this.Jul 14, 2022
- For a good story, you need a good setting...May 20, 2022
- What am I doing?May 11, 2022
Leave a comment
Log in with itch.io to leave a comment.