Next Steps
The Devil Preys On Grief » Devlog
Now that I have completed blocking out the buildings, I can now start on game play. I will now be building up the massive amount of NPC logic required for this game to work.
I have to create behaviour trees for 13 monks, this will include a full schedule of everything that happens in a 24 hours period in a cistercian abbey, wish me luck!
The Devil Preys On Grief
A historical adventure set in an iconic abbey
Status | In development |
Author | Elliott Coe |
Genre | Interactive Fiction, Adventure, Survival, Visual Novel |
Tags | Atmospheric, Creepy, Exploration, Singleplayer |
Languages | English |
More posts
- I am still working on this.Jul 14, 2022
- For a good story, you need a good setting...May 20, 2022
- Using Plans From 1847 To Build A Cistercian AbbeyMay 11, 2022
- What am I doing?May 11, 2022
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